The manager's dictionary

Football manager glossary

The 44 concepts people look up most when they start running a club: what each one means in football and in an online manager, and how it works in ELDT.

Players

Tactics

Transfers

Club and finances

Competitions

Academy

How to use the glossary

A football manager game has a language of its own: overall, potential, morale, form, fatigue, auction, academy, play-off. If you come from real football most words will sound familiar, but in a manager game each one has a number behind it and weighs on results. Open any term to see what it means in football, how it works in an online manager and how ELDT uses it.

If you are just starting, begin with the player concepts (overall, potential, form and fatigue), move on to the transfer ones (auction, market value, loans) and finish with the club ones (sponsors, stadium, academy). That covers most of what happens in your first season.

Frequently asked questions

What a player's overall rating means

The overall (also called rating or OVR) is a number that sums up a player's general quality in his position. It lets you compare players at a glance, although it never tells the whole story.

What a player's potential is in a football manager

Potential is the quality ceiling a player can reach with proper training and game time. It is not his current level: it is how far he can still grow.

What fitness and fatigue are in a football manager

Fitness measures how tired a player is. Fatigue rises with minutes played and demanding training and falls with rest; an exhausted player performs worse and gets injured more often.

How a player auction works in a football manager

A player auction is a sale in which several clubs bid money for a player for a fixed time, and at the close the highest offer takes him.

See also: online football manager · guides on the blog

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